![]() ![]() Tifton feels too all over the place to justify using it over scout and it's 20% acc increase. Phoenix needs energy weapons, which are hard to get ammo for, all for what? Reduced reloads and a longer DOT. ![]() Just by using guns you get a max 20% to all range attacks, blows anything else out of the water. The scout has the highest utility and outperforms any other class. Yeah, that's the impression I got from playing. You need to go out of your way to get hurt to level up some skills and theyre AVERAGE AT BEST. IT WILL HINDER YOU in any way or the other. You can raise accuracy by shooting, wow Īny other class besides the Hades Scouts will hinder you. Best class to have a itchy trigger finger, less spread = faster kill times) ĥ. Only class that have +Health perk, this alone makes the Scout of Hades a S+ class Ģ. Scout of Hades is the best class hands down.ġ. ![]() Some mission types/contracts (depending on how it'll be) could have indefinite time windows, imagine a scientist that must die at all costs or someone really wanting another dead, wouldn't make sense if it was timed in that case.įeels like it'd work well in-univers and generally speaking, when I think about mercenaries and contracts.Originally posted by Thndslz:I unlocked the Phoenixes, Tunnel Rats, Ghosts and Tiftons Elite. Or be hard in a different way like have a tight time window hence you have less time to fiddle around where dying would mean losing precious progress and time that's already running short. Harder missions could be hard simply because they are, yet have a decent time window for doing things. I'm thinking that it'd make sense we could have retries at missions considering we send clones and they seem rather instant in their cloning process, perhaps instead of simply being able to retry and if, past the prologue, missions are moreso player-chosen contract based or otherwise if story driven mission failures lead to other story missions that push another ending we could be given a time window in which to execute the tasks and retry however many times we want though if we hit the deadline the mission is a failure. ![]()
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